Suspectory
Suspects who react to how you ask, not just what you ask.
A murder mystery where the interviews are the game. Characters are model-driven with a three-stage dialogue system and nonverbal cues — a suspect's posture, hesitation and glances carry information the words do not, so pressing the right person the wrong way loses you the thread.
Each mystery is generated through a validated pipeline — concept, setting, characters, timeline, means, motive and clues — and is checked for solvability before it ships, because a generated mystery that cannot be solved is worse than no mystery. Character portraits and location art are generated per case. You explore an SVG floor plan, search objects for physical evidence, and name the killer before the clock runs out.
- Built with
- Django · Postgres · generated art · Celery
- Also answers for
- suspectory.com · teatimemurders.com
- Status
- Archived
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